#pragma once
// PerformanceClass.h: interface for the CPerformanceClass class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(PERFORMANCECLASS_H)
#define PERFORMANCECLASS_H


#include "windows.h"

//##ModelId=4396837900BA
class  CPerformanceClass  
{
public:

	//##ModelId=4396837900C5
	void	Begin();
	//##ModelId=4396837900C6
	double	End();
	
	//##ModelId=4396837900C7
	CPerformanceClass();
	//##ModelId=4396837900C8
	virtual ~CPerformanceClass();

private:
	//##ModelId=4396837900CB
	LARGE_INTEGER			m_liFreq;
	//##ModelId=4396837900D5
	LARGE_INTEGER			m_liBegin;
	//##ModelId=4396837900DA
	LARGE_INTEGER			m_liEnd;
};

#endif // !defined(PERFORMANCECLASS_H)
